# 计算资源

随着更先进的计算模型和开放世界中更多的代理，计算速度成为一个问题。旨在通过压缩网络或在训练后修剪网络，使网络在计算上更有效的方法可能是有用的。当然，在一般或神经网络中处理能力的改进也是特别重要的。目前，实时训练网络去适应游戏的变化或适应玩家的游戏风格是不可行的，这在设计过程中可能会很有用。


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